茄子酱
Chapter2(Operating System) Chapter2(Operating System)
Chapter 2 OS A program that controls the execution of application programs An interface between applications and hardw
2022-04-12
Chapter 1(Operating System) Chapter 1(Operating System)
Chapter 1 4 Components : CPU Main Memory I/O Modules System Bus OS •Exploits the hardware resources of one or more proce
2022-04-09
Chapter 6(Digital Design and Computer Architecture) Chapter 6(Digital Design and Computer Architecture)
Chapter 6 Introduction Computer performance depends on: – Processor performance – Memory system performance Memory Syste
Chapter 5(Digital Design and Computer Architecture) Chapter 5(Digital Design and Computer Architecture)
Chapter 5 Performance Analysis •Definitions: –CPI: Cycles per instruction –clock period: seconds/cycle –IPC: instruction
Chapter 4(Digital Design and Computer Architecture) Chapter 4(Digital Design and Computer Architecture)
Chapter 4 Assembly Language MIPS architecture Architecture Design Principles 1.Simplicity favors regularity •Consistent
Chapter 3(Digital Design and Computer Architecture) Chapter 3(Digital Design and Computer Architecture)
Chapter 3 Sequential Logic Circuits Give sequence to events Have memory(short-term) Use feedback from output to input t
Chapter 1(Digital Design and Computer Architecture) Chapter 1(Digital Design and Computer Architecture)
Chapter 1 generations of computer Vacuum Tubes Transistors SSI/MSI circuits LSI/VLSI circuit Components of CPU Regist
Chapter 2(Digital Design and Computer Architecture) Chapter 2(Digital Design and Computer Architecture)
Chapter 2 Logic circuit Composition Inputs Outputs Functional specification Timing specification Types Combinational
Chapter 5: Design Chapter 5: Design
Chapter 5 Design Advanced class modeling Stereotypes Extends an existing UML modeling element Stereotypes are the ma
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